Wednesday, February 18, 2026

Wednesday, February 18, 2026

My 3 rules for hiring and allocation

My 3 rules for hiring and allocation

My 3 rules for hiring and allocation

Man wearing white bunny hat with fake glasses and mustache design.

Tony Andreas Rudolph

Tony Andreas Rudolph

Say Hello

Say Hello

Say Hello

two people shaking hands
two people shaking hands

Onboarding, hiring & mentorship of Product Designers & UX/UI Designers

Billiard balls racked on a green felt table.
Doing my time in hiring the right UX/UI designers for the DCS, I was more focussed on the technicial skills where my colleaque Jakob Winkler was more for a lookout of the perfect cultural team fit.

Previous/Next Articles

First rule

"The lower the UX maturity in a team or company, the higher should the seniority of the designer be"

An experienced and more senior designer is stronger in pushing UX/UI related topics, improves awareness for UX more efficient and is good in various stakeholder management and negotiation compared to a more junior designer. This is important depending on the goal of the UX department and company.


Second rule

"The smaller the team, the more generalist should the designer be"

If your team is smaller than 3 designers, it is better hire generalists first to get the job done and to establish the operational UX/UI activities in the company before jumping into more strategic directions that need more specialist designers like UX researchers or UX writers.


Third rule

"The more specialized the area in which the UX/UI designer will be working, the more specialized the experience of the UX designer should be."

If you are looking for a position which is related to specific area of your product, like registration, pricing and payment or so, you should hiring a designer with experience in this field to make sure he efficiently solves these issues, knows how to craft the right questions for the user and which design patterns are important.


Conclusion

These rules especially applied to the situation back then when I was hired by the Digital Charging Solutions GmbH. In the mid-term, it was important to hire first more senior designers and later hiring juniors to also combine experiences of senior designers with fresh and more open eyes of junior designers. The combination makes the result.

Previous/Next Articles

more whispers

A person in a white hoodie and joggers walks on a rooftop with a city skyline in the background under a clear blue sky

Tony Andreas Rudolph

Jul 25, 2025

Sharing knowledge with a research repository
How to enable a organisation to do more user research
A person in a white hoodie and joggers walks on a rooftop with a city skyline in the background under a clear blue sky

Tony Andreas Rudolph

Jul 25, 2025

Sharing knowledge with a research repository

How to enable a organisation to do more user research

person holding pencil near laptop computer

Tony Andreas Rudolph

Feb 18, 2026

I am not a fan of UX tests - so let's change their purpose
UX testing seems to be very common when new UX/UI designers or product designers are hired for the team. Usually these tests are very negative as there are companies that take advantage of this to get new ideas or features designed. It was important to me to completely change the purpose of these tests.
person holding pencil near laptop computer

Tony Andreas Rudolph

Feb 18, 2026

I am not a fan of UX tests - so let's change their purpose

UX testing seems to be very common when new UX/UI designers or product designers are hired for the team. Usually these tests are very negative as there are companies that take advantage of this to get new ideas or features designed. It was important to me to completely change the purpose of these tests.

three men laughing while looking in the laptop inside room

Tony Andreas Rudolph

Feb 18, 2026

Mentoring and motivation of UX designers
Once the UX designer is hired, it is important to motivate them and also to mentor them by their daily challenges.
three men laughing while looking in the laptop inside room

Tony Andreas Rudolph

Feb 18, 2026

Mentoring and motivation of UX designers

Once the UX designer is hired, it is important to motivate them and also to mentor them by their daily challenges.

Abstract 3D composition of floating spheres and cubes in monochrome tones with soft lighting.

Tony A. Rudolph

Jul 30, 2025

Establishing a product design team from the ground up
A look into how I was hired to shift the design activities from an external agency to a fully internal workforce.
Abstract 3D composition of floating spheres and cubes in monochrome tones with soft lighting.

Tony A. Rudolph

Jul 30, 2025

Establishing a product design team from the ground up

A look into how I was hired to shift the design activities from an external agency to a fully internal workforce.

low angle photo of city high rise buildings during daytime

Tony Andreas Rudolph

Feb 18, 2026

Why every team and company is different and why it's important when hiring
The hiring strategy is mostly based on business, team and skill need. This is why you can often not apply the same strategy for every company or team.
low angle photo of city high rise buildings during daytime

Tony Andreas Rudolph

Feb 18, 2026

Why every team and company is different and why it's important when hiring

The hiring strategy is mostly based on business, team and skill need. This is why you can often not apply the same strategy for every company or team.

Story telling that connect products with users.

Tony A. Rudolph

Tony A. Rudolph

Logo

I support you with design, strategy, marketing, and storytelling of your products & services.

©2026 Tony Andreas Rudolph — All work, all rights.

Offline

Jagdhornstr.
81827 Munich
Germany

Create a free website with Framer, the website builder loved by startups, designers and agencies.